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Gaming

In reply to the discussion: Daikatana Comes to GOG.com [View all]

sofa king

(10,857 posts)
1. Ha ha ha.
Sat Feb 9, 2013, 10:24 AM
Feb 2013

I never actually saw the game. We tried to load and run it on every system we had in the house at the time, but couldn't get it to work. Friends of mine reported clipping errors so bad that players routinely waded waist-deep in floor panels and got stuck on corners.

I remember reading an interview with Romero in which he lashed out at his critics, effectively saying that his beta-testing on the masses was not yet complete and that he personally would fix the game once all the data was in. Elsewhere I read that Romero's financial troubles ensured that he really was personally responsible for most of the design and coding, and the non-existent support after the game's release--most of the design team had quit and formed their own company. It came and went within 90 days.

So, I guess he finally fixed it.

I remember at the time thinking that John Romero was just like Steve Jobs with all of the chutzpah, but none of the competence or polish.

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Daikatana Comes to GOG.com [View all] LeftOfSelf-Centered Feb 2013 OP
Ha ha ha. sofa king Feb 2013 #1
I don't know if they actually fixed it. LeftOfSelf-Centered Feb 2013 #2
It also seems to have pioneered the awful 10-minute intro. sofa king Feb 2013 #4
Lol I still have the CDs Riftaxe Feb 2013 #3
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